Showtime Networks Prime
time for iTV
There's
a "perfect storm" brewing that promises big things for interactive
television, says David
Preisman, Vice President of Interactive Television for
pay-TV provider Showtime Networks Inc.
He should know. An iTV veteran who has been developing and overseeing
applications for Showtime since 1999, Preisman has lived through the
unrequited hype and false starts of the past.
But today, a confluence of new technologies and new consumer
expectations has produced a breeding ground for iTV adoption like we've
never seen, he says. Here, Preisman shares his views about the iTV
market in general, along with compelling examples of how Showtime is
leading the wave.
.
Can you offer
a snapshot of Showtime's iTV development work?
We've had a group working on interactive TV since 1999. We have a small
team, but we're pretty lean and mean. And we think there's a real
opportunity with interactive television technologies to create services
and enhancements that are really good for our business.
We're working on about 10 different projects right now. Our approach
has always been that we're agnostic with regard to platforms and
technologies. There are obviously certain technologies that we think
will be good for the industry and good for us, but our main goal is to
reach as many viewers as possible. If we're creating really good
content, we want people to be able to see it.
In terms of examples, we have a new project called the Showtime
Marketing Application. We have about five versions of that right now
for different platforms, including an EBIF version developed with itaas
that we unveiled at the Cable Show
.
What does the
Showtime marketing application accomplish?
So if you think about the way it works right now, actually selling and
purchasing Showtime or any premium channel is a bit challenging.
Showtime is basically the wholesale provider. As a consumer, if you buy
Showtime, you're buying from Comcast or Time Warner or Dish Network or
Verizon; you're not buying it directly from us which presents some
challenges. And because a lot of our exposure with consumers is short
30-second spots; we're forced to talk just about a single show. For
example, we'll have ads running about "The Tudors" or "Dexter." When
the truth is ideally what we'd like is a lot more time with the
consumer to say 'When you order Showtime, you actually get 15 channels,
and you get three HD services and three on-demand channels, plus movies
and sports.' And that's simply impossible to do in 30 seconds. The
Showtime marketing application creates a new location where we can
market and sell Showtime to the consumer. If they're watching a
cross-channel ad, those ads now have an interactive link. The consumer
can link through the commercial into the Showtime marketing app, and in
the app, there's custom long-form video, and the consumer can click
various buttons in the interface. It's very easy to use, and they can
look around to see Showtime boxing, movies and our programming. They
can even watch recent episodes of our shows. And onscreen there is an
order button.
Which is the
ultimate idea, right?
Yes. The idea is they get exposed to our programming, they can watch
episodes for free, and they can order with the remote control. The
application talks to the operator's back-end billing system so the
pricing they see on the screen is the actual price - for example, if
you already have a premium channel, the price may be cheaper. The
coolest part is the viewer can click and order with the remote. They
don't have to call to order. The cable companies love that because
those calls are expensive. The whole transaction, depending on the
system, takes between five seconds and 45 seconds. And when it's done
the viewer has Showtime.
Do you still
have to write to multiple platforms for these sorts of applications?
It depends on the project. Our goal is to reach as many people as
possible. And if you want to do that today, you need to support
different technologies. AT&T has a different technology than
Dish Network, which is different than DirecTV, which is different than
cable. It's starting to change, with cable and EBIF and tru2way, but
we're at the very beginning of that process. And even when the
transition on cable is completed, that'll still only address a piece of
the entire video audience of the United States.
Where does
EBIF fit, specifically?
It solves compatibility with a relatively simple platform, which I
think is a good first step. It at least solves compatibility with a
substantial footprint, on cable and Verizon.
What about
from a creative standpoint?
EBIF was developed for the millions of set-top boxes that are out there
right now. That includes the really old generations of set-top boxes,
like the DCT 2000 and classic digital boxes. And depending on the user
agent, which is the software that resides on the box, the capabilities
can vary. At the lowest end, EBIF supports one font: a single size,
bitmapped looking font, and only 14 colors. If you think back to when
you had a computer in the old days, it had about 16 colors. That's what
it's going to look like.
But we've done some really cool things within those limitations. If you
design to it and don't try to fight it, you can still create compelling
interactive TV applications. They certainly don't look like the
graphics on an Xbox or a Playstation 360. I think it's more about the
consumer experience. If you're watching "Dancing with the Stars" or
"American Idol" or Showtime boxing, for example, and you can actually
interact with your remote as opposed to sending a (text message) or
having to call an 800-number,that's a good consumer experience. So if
the graphics are designed well, and the platform limitations are taken
in to account, I think there's still huge value that can be created for
the viewer.
Will tru2way
overcome some of those limitations?
I gave the example of low-end EBIF. On the high-end spectrum of EBIF
you have full 24-bit graphics with support for different levels of
transparency. With the high-end EBIF the graphics will look really,
really great. But there won't be a lot of animation, the kind of fluid
interfaces you might see on Xbox or Blu-ray. That's where tru2way comes
in. Tru2way apps will look great and they can be much more
sophisticated. There will be a transition period over the next several
years as operators roll out more boxes that have tru2way. Those boxes
are backwards-compatible, so they also support EBIF applications. EBIF
is the near term opportunity for us and tru2way will be coming once
there's a critical mass of those boxes in the field.
What's the
appeal of these platforms in particular?
The big piece of the puzzle that's been missing until now in cable has
been a big footprint with a single standard. There will be an
opportunity to reach a mass audience on cable very soon with EBIF, and
then over time it will transition to tru2way. At some point it will
probably make good business sense to support both, and then eventually
we'll get to the point where we phase out EBIF.
Have you
written applications for tru2way yet?
We've built applications for tru2way but there's really nowhere to run
them. It's been more exploratory work.
How do you
decide which platform is right for an application?
I think what we've done is kind of different in that we've come up with
six different products that we think are great for Showtime's business.
I mentioned the marketing application. There's also an interactive
sports application that enhances boxing and mixed martial arts fights
that we air on Showtime. So we have six products, and for each product
we want to reach as many viewers as possible - on multiple platforms,
depending on the capabilities. If a project needs really advanced
features, it might not work on EBIF. We aren't attacking it from the
other way. We're not saying, 'Oh good, there's tru2way, let's figure
out what we can do. It's a matter of porting our products to each of
the different technologies, and in each case trying to take advantage
of the full robustness of the interactive TV technology.
How might
competition in the video space influence the pace of iTV deployment?
I think the competition's great. We have kind of reached the perfect
storm with interactive TV. I know when people hear 'interactive TV,'
they say, Ooh, that again, I've heard that for about 15 years.' But I
think there are about five or six things in the last few years that are
game changers. And when you factor them in, it's creating the perfect
storm. You've got competition from satellite TV, from AT&T and
Verizon. All of them have iTV product groups working on lot's of
things. You've got the CE competition where all these new TV sets and
Blu-ray players will soon have internet connections and contain
interactive technologies like the Yahoo! TV widget platform. You've got
Canoe Ventures happening with interactive advertising that is helping
to drive the rollout of EBIF technology, which is necessary to build
the foundation for what they're planning. You have the industry
standards that didn't exist until recently - EBIF and tru2way. And I
think the last thing is that the consumer has changed. When we were
originally looking at this a long time ago, consumers didn't have VOD
and many of them weren't familiar navigating on the TV screen. They
didn't have Blu-ray players and iPhones or even cell phones back then.
So I think the landscape has changed. Not to mention consumer adoption
of video on the web. I think we've reached the point where if TV
doesn't evolve, it's going to be in real trouble from competing
technologies that offer additional functionality. When you factor all
of that in, I'm confident that TV will change and evolve quickly to
have a number of interactive capabilities. And in terms of what
applications and services make sense on the television on 10-foot
experience using the remote control, that's needs to be determined.
There are a lot of great ideas out there but I bet the killer apps
haven't even been conceived of yet.
What does
your internal organization for authoring or developing apps look like?
Will EBIF create new jobs in the video industry, in your view?
We do a lot in house, but we also outsource when it makes sense. We've
worked with most of the leading companies in the industry. In the same
way that most media companies have created groups to support the
internet and mobile, I think you'll see the same attention placed on
interactive TV over the next few years. The thing that's different for
television networks is Interactive TV is about our core product. It's
about enhancing our actual product, not creating opportunities on new
platforms. So yes, I think there already are folks at the major
networks who are at least thinking about this if not experimenting with
it. I think interactive TV is going to hit really quickly in the U.S.
and just take off. Look what has happened with the iPhone apps - that's
an incredible success story. I'm not suggesting cable should or
shouldn't open up the platform completely. That was the approach that
worked for Apple, sort of a hybrid walled garden where it's open to
everyone assuming it passed certain criteria. But they made it
accessible to developers. They certainly lowered the bar. There has to
be an easier way to get these services launched, deployed, tested and
validated. When we get to the point where every network wants to do a
whole series of applications for individual shows, and that software
needs to go through testing through every single operator, testing on
all the variants of the cable plant and set-top boxes, it's just never
going to scale. So that's a big challenge. It's like the early days of
the Internet, where you really had to test carefully for all the
different browsers, and there was different code you had to put in to
make sure it would function properly, and over time those sorts of
kinks just worked their way out. But I think there's a lower threshold
for those kinds of things over TV. These things apps need to work and
we can't afford for them to fail or create confusion for the viewers.
The industry needs to get it worked out where we can certify once and
deploy it everywhere. If this all plays out the way I think it will,
there will be a lot of new jobs throughout the entire ecosystem.
Finally, what
other applications are you pursuing that you can tell us about?
We have a portal product where you enter a Showtime portal and you
enter the Showtime brand. The goal is to bring a lot of things together
in a single destination. If you think about a cable system right now
you've got HD channels in one place, linear services in another place,
you've got on demand in a third place. And then you've got all this
rich content on our website adding value with behind the scenes pieces,
broadband video and rich data. The idea of the Showtime portal is it
brings this all together into one interface, branded Showtime. The
viewer can enter and they can find out what's on, they can watch video,
and they can directly access the programming that's airing, so it has
links to linear, on demand, you can schedule DVR recordings and things
like that. We have an early version the Showtime portal live on Dish
Network in around 13 million households, and that has been live since
2003. We're working hard on updating the Showtime portal and bringing
it to additional platforms.
The only other project I can mention is our Showtime TV widget, which
will be launching in a few weeks. It's all about bringing rich content
to viewers who just purchased a new HD TV. They can watch free sample
episodes from Showtime and access video extras and interactive content.
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